Autodesk Maya 2011: Modern Look, High Performance Core and New 3D Editorial
Maya 2011 announced!
"SAN RAFAEL, Calif.--(BUSINESS WIRE)--Autodesk, Inc. (NASDAQ:ADSK), announced Autodesk Maya 2011 software – the latest version of its Academy Award–winning 3D animation software. A new user interface (UI), 3D editorial capability and enhanced skinning workflow help provide computer graphics (CG) artists with an end-to-end creative workflow at an exceptional value. Autodesk Maya software has been used on countless games as well as every Oscar-winning movie for Best Visual Effects since 2001."
Read more here
Exciting things coming for Linux Pro AV
After the feedback we have some exciting things in the works. That should launch in the next 60 days. Sign up for the mailing list to be the first to hear about it!
Ardour 2.8.1 Released
"I am happy to announce the release of Ardour 2.8.1. Although this is primarily a bug-fix release, the bugs that it fixes are important enough that we hope all users, especially those on OS X, will choose to upgrade. Crashes when deleting AudioUnit plugins, and a very important potential data loss issue with session cleanup are now fixed. 2.8.1 also has a builtin "Chat" option to connect (via your web browser) to our IRC channel. "
For more click here
http://ardour.org/node/2798
Blender Nation doing some fundraising
Looks like Blender Nation is working with Kiva a fantastic organization. Check it out here
http://www.blendernation.com/2009/01/03/blendernation-now-three-years-ol...
Using the Wii remote for Ardour
I thought this was a very cool video
Autodesk Aqcuires Softimage
"SAN RAFAEL, Calif., Oct. 23, 2008 — Autodesk, Inc. (NASDAQ: ADSK) and Avid Technology, Inc. (NASDAQ: AVID), announced that they have signed a definitive agreement for Autodesk to acquire substantially all of the assets of Avid’s Softimage business unit for approximately $35 million.
Blenderart Magazine #18 now available - "Landscapes, Environments and Sets!"
"Every project needs an environment to exist in, some projects are all about the surroundings themselves. But it is often an area that gets short changed or overlooked. So this issue we take a look at various ways to create environments and backgrounds for your projects. We have collected a nice variety for your enjoyment."
From Blender Nation
Read more here
http://www.blendernation.com/2008/10/12/blenderart-magazine-18-now-avail...
Linux Pro AV

